A carnival reject turned by Mad Queen Shirlindra into a dangerous assassin of the Emerald Rose
Maugrim, level 10
Build: Deceptive Warlock
Eldritch Blast: Eldritch Blast Charisma
Eldritch Pact: Fey Pact
Background: Gray Vale (Gray Vale Benefit)
FINAL ABILITY SCORES
Str 10, Con 14, Dex 14, Int 17, Wis 10, Cha 19.
STARTING ABILITY SCORES
Str 10, Con 13, Dex 13, Int 14, Wis 10, Cha 16.
AC: 21 Fort: 18 Reflex: 20 Will: 22
HP: 71 Surges: 8 Surge Value: 17
Streetwise +14, Thievery +12, Bluff +16, Insight +12, Arcana +13
Acrobatics +9, Diplomacy +11, Dungeoneering +7, Endurance +9, Heal +7, History +10, Intimidate +11, Nature +9, Perception +7, Religion +10, Stealth +9, Athletics +7
Bardic Ritualist: Ritual Caster
Level 1: Bardic Ritualist
Level 2: Improved Initiative
Level 4: Jack of All Trades
Level 6: Improved Misty Step
Level 8: Implement Expertise (rod)
Level 10: White Lotus Enervation
Warlock encounter 1: Sprite War Call
Warlock daily 1: Crown of Stars
Warlock utility 2: Ethereal Stride
Warlock encounter 3: Otherwind Stride
Warlock daily 5: Forceful Assault
Warlock utility 6: Dark One's Own Luck
Warlock encounter 7: Mire the Mind
Warlock daily 9: Ring of Pain
Warlock utility 10: Etheral Sidestep
Backpack (empty), Bedroll, Rations, Trail (10), Waterskin, Sunrod (2), Pouch, Belt (empty), Thieves' Tools, Rod of Corruption +1, Cloak of Distortion +1, Imposter's Leather Armor +1, Rope, Silk (50 ft.), Onyx Dog (heroic tier), Loadstone of the Planes (heroic tier), Ritual Book, Hedge Wizard's Gloves (heroic tier), Alchemical Reagents (Arcana) (411), Chime of Warding (heroic tier), Rod of the Feywild +2 (Laurinathalas), Starlight Goggles (heroic tier), Potion of Resistance (heroic tier) (2), Potion of Healing (heroic tier), Potion of Clarity (level 5), Cincture of the Githzerai (heroic tier)
Glib Limerick, Comprehend Language, Enchant Magic Item, Linked Portal, Make Whole, Phantom Steed, Scroll of Wizard's Sight
The Story of Maugrim
He did not always bear the name Maugrim, this umbral servant of a darker master. Once known as Lachlan of the Many Faces, he was one of a handful of acts in the travelling sideshow of the Carnival of Swords, a rollicking menagerie of misfits and malcontents seeking to live free by moving from town to town and village to village. People would flock from miles around to see the enchantments of Volrath the Illusionist, the Flying Evardsons and the Fearless Owlbear Tamer of the High Steppe. Though he did not receive top billing like these, Lachlan was rarely missed by the unwashed masses who trudged through the muck that usually surrounded the Carnival.
One night he was the Bearded Lady, another the High Elf of the Deep Forest and yet another the Blustery Dwarf of Moradin’s Own Forge. Seemingly by magick, Lachlan’s face would change as he turned away from his audience for but a second. Small children would squeal in horror or delight, depending of course on the night and how much coin their parents flashed. Lachlan would usually make up the rest of his meager earnings as they filed out of his small tent by engaging in a little legerdemain and juggling to amuse and distract while lightening the pockets of his more well-heeled patrons.
In other words, Lachlan was for his early years the archetypical sideshow freak. But one day his life changed quite precipitously and forever when the Emerald Rose came calling.
And an Emerald Rose she is indeed, or so say those who have looked upon her and lived to tell the tale. Every five and twenty years she holds her Moot in the woods of Winterbole Forest, not far from the Veil of Amethystra. She is more formally known as Shirlindra Catsclaw, Exarch of Sehanine and Ambassador to the Unseelie Court. But to those who have been swept up in the grand revels of the Moot of the Mad Queen, she embodies the fears and ecstasies that lay deep in many a human heart.
It was the night of such a Moot that the Carnival of Swords was passing near the forest. The jangling of bridles and creak of mighty cartwheels could not drown out the music that seemed to waft delicately on the air toward the caravan. One by one the carts came to a halt, the oxen and horses transfixed by the tune of lute and pipe. But all eyes were wide with wonder as the trees seemed to part to reveal a small glade wherein danced hundreds of tiny sprites, sylphs and dryads. Among them were cats of every hue and pattern, prancing on their hind legs around a blazing fire that shown a brilliant green.
Some caravan drovers fell to the earth with loud thuds, their hearts unable to contain the beauty and the mystical power that seemed to roll forth from the Moot. Others went mad and began to bay like hounds or snort like wild boar. As the cacophony grew, the Emerald Rose herself stepped forth out of the fire, her crown glinting like verdant stars and her eyes flashing like strokes of viridian lightning.
Lachlan found himself standing alone among his peers who lay mewling or worse in the tall grass, staring at the Mad Queen in all her splendor. Then she beckoned him with a single shapely finger and he felt himself drawn to her by a force he dared not deny. Her voice was cool and calm but somehow menacing in its simple tone. "Come closer, mortal, that We may come to know thee better."
And so it began, Lachlan’s indenture to the Emerald Rose. She offered him a place in life far beyond what he had previously imagined for himself. He amused her with his pantomimes and impressions and she began to teach him secrets of the Unseelie world. But there was a price to his acquiescence, one that would not come due until she sent him forth on an errand to Winterhaven.
A man was passing through the town by the name of Brendan and the Emerald Rose wanted Lachlan to take from him an artifact that was stolen from a Quickling of the Unseelie Court. A simple enough task for a practitioner of the art and craft of deception and it would prove Lachlan’s loyalty beyond doubt. The catch was that Brendan was not to draw another breath past the night of the New Moon.
Lachlan struggled with the burden of this first slaying. As he stalked his quarry from place to place, each time in a different guise, he wondered if he had made a mistake in answering the call of the Emerald Rose. When Lachlan finally caught Brendan in the depths of slumber, he made a final decision. Summoning the gleaming Crown of Stars around his head as he was instructed, Lachlan smote Brendan as he slept, leaving only a faint green glow radiating from the charred remains.
When Lachlan returned by way of the Road Between carrying the small crystal rod that he found in Brendan’s knapsack, the Emerald Rose bestowed on him the name Maugrim and declared that he would henceforth join her cabal of worthy assassins. She bade him take his leave and learn more of the mortal realm so that he may more easily pass through it to do her bidding. And so Maugrim returned to Voleir an Assassin of the Emerald Rose.